BoundingBox
class
class BoundingBox {
Vector3 min;
Vector3 max;
BoundingBox({this.min, this.max});
}
Constructors
new BoundingBox({Vector3 min, Vector3 max}) #
Creates a new Object instance.
Object instances have no meaningful state, and are only useful
through their identity. An Object instance is equal to itself
only.
BoundingBox({this.min, this.max});